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Analyst Report: Take-Two Interactive Software, Inc.
Morningstar Research via Yahoo Finance· 18 hours agoFound in 1993, Take-Two consists of three wholly owned labels, Rockstar Games, 2K, and Zynga. The firm is one of the world's largest independent video game publishers on consoles ...
Navigating Take-Two Interactive's Q4 2024 Financial Performance
Motley Fool via Yahoo Finance· 17 hours agoRecently, the company has focused on growth in digital and mobile platforms, primarily through its...
These Star Wars games are being developed in 2024
Sports Illustrated· 1 day agoFind all Star Wars games being developed in 2024 and their current status, including release dates and platforms.
The Next Grand Theft Auto Is a Lucrative Moving Target
The Wall Street Journal· 22 hours agoGamers have been eagerly awaiting a Grand Theft Auto sequel since the last one came out more than 10...
Take-Two Interactive Software (TTWO) Q4 2024 Earnings Call Transcript
Motley Fool via Yahoo Finance· 1 day agoI'm pleased to report that we concluded fiscal 2024 with strength, including net bookings of $1.35...
BMO maintains $185 target on Take-Two Interactive stock By Investing.com
Investing.com· 19 hours agoThe firm's stance comes after the company reported robust top-line results for the fourth fiscal...
Take-Two (TTWO) Q4 Loss Widens Y/Y, Revenues Decline
Zacks via Yahoo Finance· 1 day agoIn addition, the Forty Years of WrestleMania Pack has the highest attach rate for a Super Deluxe DLC in the series’ history, with more than 25% of WWE...
Take-Two (TTWO) to Report Q4 Earnings: What's in Store?
Zacks via Yahoo Finance· 4 days agoTake-Two's (TTWO) fiscal fourth-quarter performance is expected to have been adversely impacted by...
Take-Two (TTWO) flourishes on steady demand for mobile gaming | Invezz
Invezz· 2 days agoTake-Two (NASDAQ: TTWO) revealed its Q4 2024 financial performance on 16 May. The firm’s revenue...
Take-Two Caps Gaming Earnings Season With Huge Loss as Publishers Cement New Strategies
Variety· 1 day agoPer Take-Two, most of the $2.9 billion loss incurred in the most recent quarter was due to “goodwill,” which could refer to the ongoing expenses from its $12.7 billion acquisition of mobile ...