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South Korea's 5-Year Plan To Grow Its Console Gaming Market By 2028 - Microsoft (NASDAQ:MSFT),...
Benzinga· 1 hour agoSouth Korea's plan to boost console gaming, diversifying from mobile platforms, through strategic...
South Korea Pledges 5-Year Boost in Console Gaming Market Share - EconoTimes
EconoTimes· 4 hours agoWith an eye toward reducing dependence on mobile platforms, South Korea's government laid out a...
Dragon's Dogma 2 was the best-selling game of March 2024 in the US, per Circana
Windows Central· 5 hours agoThe latest report from Circana gives insight into the best-selling games and hardware of March 2024...
Korea plans to grow console industry in the next five years
gamesindustry.biz· 5 hours agoConsoles currently make up 28% of the global games industry, but Korea's share of this market is only 1.5%, according to the ministry. The most recent full-year sales data ...
How to Play Retro Video Games on iPhone Using Delta Emulator
Mobile & Apps· 5 days agoOr were you the ones who could not afford classic gaming consoles? Are you an Apple iPhone user who...
Fortnite’s success has proven that IP mash-up games sell, so Funko and Universal are testing it for...
Pocket Tactics· 6 hours agoWhether the Funko Fusion release date is your dream come true or your worst nightmare, you can’t...
Wait a minute, Bandai's latest anime game actually looks pretty good: a console and PC action-RPG...
GamesRadar+ via Yahoo News· 5 days agoIt's not a mobile game, for one. It's also not yet another generic 3D brawler; it's actually a fully...
Gamers go wild as Man City superstar Erling Haaland makes gaming history
The US Sun· 3 hours agoERLING Haaland is best known for his legendary status as the superstar striker for the Manchester...
Platform-Exclusive Games Might Be a Thing of The Past: Here's Why That's Good
MakeUseOf· 4 days agoFor decades, platform exclusives have played a big part in the story of video games. Console...
The Top 3 Gaming Stocks to Buy in April 2024
InvestorPlace via Yahoo Finance· 6 days agoVideo game sales have been explosive. In 2023, sales came in at $57.2 billion, according to the Entertainment Software Association and Circana. That...