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BioWare shows 20 minutes of Dragon Age: The Veilguard gameplay, game launches 'Fall 2024'
TweakTown· 4 days agoBioWare is back! The studio showcases 20-minutes of Dragon Age: The Veilguard gameplay, with the...
First Dragon Age: The Veilguard Trailer Revealed Alongside Familiar Faces - Xbox Showcase 2024 - IGN
IGN Videogames· 6 days agoBioWare revealed the first trailer for Dragon Age: The Veilguard at the Xbox Showcase on Sunday,...
BioWare Details How Previous Choices Will be Imported Into Dragon Age: The Veilguard
IGN Videogames· 4 days agoIn an interview with IGN, Dragon Age: The Veilguard Game Director Corinne Busche says the ability to...
Dragon Age: The Veilguard Rights Inquisition's Greatest Sin
GameSpot· 4 days agoAfter 10 years, BioWare is finally letting you kiss Lace Harding, the dwarven scout who acts as your...
8 Big Things We Learned About Dragon Age: The Veilguard This Week
Kotaku via Yahoo News· 4 days agoDragon Age: The Veilguard has been a long time coming. After ten years of waiting, BioWare is...
‘Dragon Age: The Veilguard’ Leaves Behind What Made the Original Game Great
Inverse· 3 days agoIt’s been 10 long years since the release of Dragon Age: Inquisition and we finally know how its...
Dragon Age: The Veilguard's gameplay reveal emphasises just how terminally out of touch EA and ...
PC Gamer via Yahoo News· 3 days agoBioWare eventually followed it up with Inquisition, a game that tried to satisfy both CRPG players...
Dragon Age: The Veilguard Brings Back Dialogue Wheel
TheGamer· 4 days agoBioWare just showed off 20 minutes of Dragon Age: The Veilguard gameplay, giving us our first-ever look at how it plays. One of the big takeaways from...
Dragon Age players with early access to The Veilguard say that the RPG's "trailer doesn't do it...
Games Radar· 5 days agoAfter almost a decade since BioWare's monumental release of Dragon Age: Inquisition, the legendary...
Dragon Age: The Veilguard's Baldur's Gate 3-style romance has "limits," says series' former lead...
GamesRadar+ via Yahoo News· 1 day agoGaider continues to argue that having characters be "defined by being appealing to the player"...